The package GL.Types
This package defines most of the basic types used in OpenGL. Note that the
single-precision floating point type is named Single
to avoid collission with Ada’s
Float
type.
For each type, an instance of GL.Algebra
is available. These instances provide
vector and matrix types for that base type. The usual mathematical operations on
vectors and matrices are also available. The vectors and matrices use the indexes
X
, Y
, Z
and W
. The W
value is used in the homogeneous coordinate system.
The child package GL.Types.Colors
provides the special Color
type which consists
of four components which are indexed with R
, G
, B
and A
. A Basic_Color
without the alpha value is also available. Each color component is a single-precision
floating point value between 0.0
and 1.0
.